Coffee Stack 3D is a fun hyper-casual runner game built in Unity where players collect cups, fill them with fresh coffee, add upgrades like lids and sleeves, and deliver the perfect stack to earn money. The goal is simple: build the biggest, cleanest coffee stack while avoiding obstacles that can spill, break, or reduce your cups.
With smooth swipe controls, satisfying stacking mechanics, and a clear progression loop, this project is ideal for developers who want to publish a hyper-casual coffee runner on Android or iOS or reskin it into a juice, smoothie, boba, or dessert stacking game.





Game Overview
In Coffee Stack 3D, the player starts with a single empty cup and swipes left or right to collect more cups along the runway. As the stack grows, players pass through coffee dispensers to fill each cup, then upgrade the stack with items like lids and sleeves to increase value.
Along the way, hazards such as spikes, burners, gaps, and moving obstacles can reduce the stack. The player must balance risk and reward, keep cups safe, and reach the finish line with the highest-value stack for maximum earnings.
Core Gameplay Mechanics
Cup Collection and Stacking
- Collect cups from the runway and build a tall stack
- Choose the safest path to keep the stack intact
- Avoid collisions that reduce cup count
Coffee Filling System
- Pass through coffee machines to fill cups automatically
- Filling increases the value of each cup
- Keep the stack aligned for clean fills
Upgrade Boosts
- Add lids to protect drinks and increase earnings
- Add sleeves to upgrade cup value
- Optional add-ons can be expanded into flavors, toppings, or branded cups
Obstacles and Hazards
- Spikes and sharp barriers that remove cups
- Fire or heat zones that reduce value
- Gaps and blockers that break the stack
- Risk paths vs safe paths for higher rewards
Money and Progression
- Earn money based on the final stack value
- Level-by-level progression with increasing challenge
- Upgrade potential for new skins, machines, and reward multipliers
Features
Hyper-Casual Swipe Controls
- One-finger left/right movement
- Smooth runner movement and responsive controls
- Easy to learn gameplay loop
Clean UI and HUD
- Level indicator and progress display
- Money counter and reward popups
- Simple settings controls
Satisfying Visual Feedback
- Stacking growth feels rewarding
- Coffee filling animations
- Clear “value increase” feedback for upgrades
Reskin-Ready Structure
- Convert to boba stack, juice stack, milkshake stack, ice cream stack, or dessert runner
- Replace cups and machines easily
- Add new cosmetics without changing core gameplay
What’s Included in the Project
- Complete Unity project
- Fully working gameplay loop (collect → fill → upgrade → avoid hazards → cash out)
- Mobile-optimized swipe controls
- Runner track and obstacle systems
- Coffee filling machine logic
- Lid and sleeve upgrade system
- UI (Level, Money, Pause/Settings)
- Clean C# scripts for stacking, movement, collisions, scoring, and progression
Why You Should Use This Source Code
Coffee Stack 3D provides a strong base for hyper-casual publishing. The core mechanic is proven, satisfying, and easy to expand with new obstacles, skins, machines, and level themes. It’s a fast path for developers who want a ready runner project that can be reskinned and launched with minimal effort.
Technical Details
Engine: Unity
Genre: Hyper-Casual Runner / Stacking
Platform: Android & iOS
Graphics: Lightweight 3D models
Input: Touch swipe controls
Framework: C# scripts included
How to Reskin
- Replace cups with bottles, cans, smoothies, or desserts
- Swap coffee machine with juice dispenser or boba filler
- Change UI theme and colors
- Add new upgrades (toppings, flavors, straws, whipped cream)
- Create themed levels (café, beach bar, street cart, dessert shop)
License
You may modify, publish, and monetize the game. Redistribution of the source code itself is not allowed.
FAQs
Q1: Is Coffee Stack 3D ready for publishing?
Yes. The project is playable and mobile-optimized. You can reskin assets, tune difficulty, and publish on the Play Store or App Store.
Q2: Can I change cups, machines, and upgrades?
Yes. You can replace models and add new upgrade gates such as flavors, toppings, or premium cup types.
Q3: Are all scripts included?
Yes. The project includes complete C# scripts for swipe movement, stacking, obstacles, upgrades, money, UI, and level flow.
Q4: Is it beginner-friendly?
Yes. The systems are straightforward and perfect for beginners who want to understand runner mechanics and stacking logic.
Q5: Can I add more levels and obstacles?
Yes. The level system supports adding new tracks, hazard patterns, and upgrade gates easily.
Q6: Does it include ads integration?
Ads are not included by default, but Unity Ads or AdMob can be integrated easily.
Need Custom Game Development?
We offer reskinning, UI redesign, new level creation, new obstacles, monetization setup, and full hyper-casual game development services. Contact us for customizations.